I had been given feedback on my projects so far.
For Mad Max:
- Needs ambience
- The ADR at the beginning needs more reverb to emulate a cave
- Think about the change of scene from the cave to the cars, the cars coming in sooner can narrate a change in scene
- As the characters come closer to the camera, their dialogue needs to be louder.
- The car sounds used aren't that good. I should go to some car meet ups and dealerships to try record dirtier engines.
- Don't let the drums fade when they go off screen, it seems unnatrual
- Exaggerate everything, these clips are all over the top
- Some cars need more characterization.
- Remove any weak car sounds and replace them with better sounds.
- The explosions sound the same, change this if you have time
- Try to add more foley
For Dragonball:
- There is too much low end in the character voices, drop below 70dB to make this better
- The foot steps at the beginning are too sharp, consider changing them to someone who sounds like they are injured.
- There is a lot of singular sounds in the ambience. I should layer more things together for a more effective ambient noise.
- There is no car engine even though the camera sits in front of the car.
- Try change the line where Whis is eating, to sound like he's eating.
- Add some flying sounds for the characters, just to indicated that they are moving.